It's dice rolling dice to escape a dungeon. There's RNG everywhere!
The underworld isn't all that bad. It seems organized, they have a nice lounge. Sure, the god of the underworld is kind of awful, but you'll get over it.
All the excitement of a real life adventure, but with less actual dangers! Your tour guide awaits!
It's hard to be upset at a game that's not technically a bad game, but I'm still miffed anyway!
Who knew swords, sorcery, and robots would go so well together?
If you take away all the monsters and bring in some lawnmowers, Koholint Island wouldn't be that bad!
How far can countless cat puns and RPG tropes get you?