Puzzle games are so great. They’re perfect for the handheld market, giving just enough entertainment for short bursts of gameplay, and enough longevity to play for extended periods of time. It goes without saying (though I guess I’ll be saying it) that puzzle games don’t often have stories, or coherent ones at that. What’s the story in Tetris? Stop the world from falling apart by guiding falling blocks into appropriate spaces? Well the Professor Layton series has remedied this problem with a handful of great puzzle games for the Nintendo DS. I’ve recently started playing the second title in the series, Professor Layton and the Diabolical Box, and I must say, the game has already pulled me in.