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Review: Dungeons & Dragons: Chronicles of Mystara

DnD Chronicles of Mystara CoverThe arcade scene is all but gone today. When the business was booming in the 90s arcades were the only way to play particular games because not all arcade titles were ported to consoles. Even if they were ported, some were never released in the US; this is the case with Capcom’s duo of arcade titles based on the Dungeons & Dragons franchise. So unless you lived in Japan or imported the Sega Saturn compilation, arcades were your only alternative.

Jump ahead sixteen years and Capcom has rectified this injustice by releasing Dungeons & Dragons: Chronicles of Mystara, an HD re-release of both arcade classics Tower of Doom and Shadow over Mystara. With gameplay that holds up to this day, support for up to four players, online matchmaking, unlockable content, and plenty of replay value, Chronicles of Mystara is well worth the wait.


Seeing as these games are 20 years old, I was honestly shocked by how good they still looked! Arcade games in the 90s pretty much always blew the console visuals out of the water (not so today), but damn if these don’t look great!

For D&D buffs, there’s a lot of rules to follow that will make your knowledge about the pen-and-paper game handy. But for everyone else, there are two solid beat ’em ups here that will keep you happy for a long time!

I really don't know why this is an optional view, but hey, it's there if you want it!
I really don’t know why this is an optional view, but hey, it’s there if you want it!

Read the full review of Dungeons & Dragons: Chronicles of Mystara at the Inside Gaming Daily blog!

Laters,
Jsick

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Jsick

I've been writing about video games for years and playing them even longer. You'll find me playing all types of games, old and new. Mega Man III is greater than Mega Man II.

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