Review: Zero Escape: Virtue’s Last Reward

One of the surprise successes of 2010 was Aksys Game’s 999: Nine Hours, Nine Persons, Nine Doors, which took players on a psychological journey filled with devious puzzles, deceitful allies, and the danger of death around every corner. The follow-up to that game, Zero Escape: Virtue’s Last Reward, builds off its predecessor laurels to deliver another compelling and captivating story for gamers to experience. Though light on gameplay, Virtue’s Last Reward offers one of the most thrilling stories you’ll see in any game, handheld or otherwise.

 


I haven’t experienced anything like Virtue’s Last Reward. The excellent storytelling gave the game a memorable and enjoyable mood, atmosphere, and cast of characters to interact with. Though light on true gameplay, the “Visual Novel” approach works well, and succeeds in telling one of the best stories on the system. An easy recommendation for gamers looking for something compelling and different.

Luna and Alice. Note Alice’s ridiculous getup she’s wearing. Yeah… the game’s rated M.

Read my full review of the game over at the Inside Gaming Daily blog for Machinima!

Laters,
Jsick

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