E3 2013 Gameplay and Trailer Extravaganza

E3 2013 Logo Day 4The final day of the 2013 Electronic Entertainment Expo has come to an end. Every E3 supplies us with thrills and excitement over upcoming games, newly announced IPs, and titles that we otherwise would have never heard of before. With the addition this year of the new consoles (the Xbox One and PlayStation 4) and the mountains of talk and news they brought, this year’s E3 felt like a rollercoaster ride that was nothing but ups. Most of the news has died down as the show has dwindled to its last day, so I’m going to highlight a few games that stood out at this years show, and present you with gameplay trailers, content videos, and even some demos of the games that were shown off on the floor. If you can’t make it to E3 (one day I’ll make it there!) then this is your best shot of experiencing what it’s like in the madness. Read more about E3 2013 Gameplay and Trailer Extravaganza

Gameplay Vault: The Simpsons Arcade Game

After nearly two decades of being left in arcade obscurity, The Simpsons Arcade Game has finally been released for home consoles. I have fond memories playing this machine when I was much younger, and that was even if I could find it. To the best of my knowledge, this was a rather rare cabinet to find sitting in an arcade. But if you did find one, you bet your ass someone was playing as Marge, Bart, Lisa, or Homer and enjoying themselves. I’ve uploaded some videos of my playthrough of the game, and have put them here for your viewing pleasure. Sit back and enjoy, and don’t have a cow, man!

 

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Gameplay Vault: Skylanders: Spyro’s Adventure

There has been no short supply of good games for me to play these past few weeks, especially after receiving so many excellent gifts from friends and family over the holidays. I’m surprised, however, that after wanting to play Skyrim for so long and finally getting the game for my own, I have spent my time instead playing Skylanders: Spyro’s Adventure on the PS3. The game certainly is unique (with physical toys being used to represent your avatars on screen), but why has it held my interest over the much more acclaimed Skyrim? Why have so many games come out recently with “Sky” in their name? Maybe it’s a coincidence, but what if it’s something more? Hmmm…

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Gameplay Vault: All Zombies Must Die!

Zombies have been all the rage lately, haven’t they? I don’t think I even need to go into detail about all the movies, games, and books they’ve been a part of. Because of this overflow of undead, it might be easy to pass by All Zombies Must Die! for the Xbox 360 (or perhaps you might mistakenly think it’s the similarly named Orcs Must Die!). Either way, I’ve been able to put some time into this action-RPG/dual-stick shooting hybrid, and I’ve been pleased with it thus far. I have some videos for you all to enjoy so you can get a feel for the zombies yourself.

 

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Yearly Roundup: 2011

As 2011 comes to an end, I thought it would be a cool idea to look back at the year in games. Specifically, the year in games added to my ever-growing library. If you’re a frequent visitor to the site (I greatly hope you are!) you’ll no doubt know I do a weekly blog post about my newest games. So below I’ve collected every game I added this year (well, really only half-year, because I started this blog in late July). I’ve also linked any relevant posts I’ve done about said games, like reviews, Modern Classics, and gameplay videos. Enjoy the small retrospective, and here’s to another fantastic year in gaming in 2012!

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Gameplay Vault: Xotic

Xotic is a first-person shooter/arcade style hybrid game released for the Xbox 360. The game is indie in design, but has a lot going for it, including relatively high production values and an interesting premise to say the least. Unfortunately the game just doesn’t work as well as it should. I recorded some gameplay for you all to see, and you can hear my commentary about the game as well. Check it out…

 

 

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Gameplay Vault: Bloody Roar II

As stated before, I picked up the first two Bloody Roar games a few weeks back and have been enjoying them since. I recently completed a run through off the first game and have moved on to the second. Playing the two games in sequence was actually quite fun: I noticed the enhancements that were made, the additions and tweaks that changed the game for the better, and the strange omission of other intricacies. Oh yeah, and I also beat this game, too.

 

 

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