Review: Kirby’s Return to Dream Land

Nintendo is magic. That’s the only way I can describe the company. Whenever they release a new game in an old franchise I feel like a kid again. It takes me back to the early 90’s when I grew up exploring Hyrule, saving the Mushroom Kingdom, and escaping planet Zebes. Now I’ve returned to Dream Land with Kirby’s Return to Dream Land for the Wii. Ditching the yarn in favor of a more traditional outing, Kirby inhales enemies, copies abilities, and positively drips nostalgia. Oh, and did I mention the co-op adventure mode?

 

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Review: Kirby Mass Attack

When thinking of the Kirby series of games my mind eventually focuses on the main fundamental of the franchise: gobbling up baddies and copying their powers. I’d say it’s fair to say that’s been the core of the franchise outside of Epic Yarn, which is why I was surprised to find none of that in the newest Kirby title, Kirby Mass Attack for the Nintendo DS. I was about to get my Kirby fanboy rage on, but when I played the game all that rage went away, and all that was left was the fuzzy feeling of satisfaction that only the pink puffball can give me. Kirby Mass Attack is coming out on the tail end of the DS’s lifecycle, and though it doesn’t follow the same formula as other Kirby games, it’s an excellent swan song showcasing everything the DS has to offer.

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Initial Thoughts: Kirby Mass Attack

Oh, Kirby. For being a short guy with stubby arms he sure does make some quality games. His latest adventure, Kirby Mass Attack, ensures that the Nintendo DS goes into retirement right. I’ve gotten about halfway through the game and am already liking the adventure into Dreamland. This Kirby has a lot to offer that his other game’s don’t, so read on and find out…

 

 

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