The Question of Games Being Ported to iOS: Good or Bad?

Apple’s iOS and Google’s Android operating systems for mobile devices like smartphones and iPads/iPhones/iPod Touches have been getting a steady stream of games since their inception. It’s a guarantee that each week, if not each day, a new game or two will be released for the portable devices. Whether or not those games are worthwhile is an entirely different story. But what about those instances where the games being released are ports of actual console video games? It’s been happening more and more recently, and it has gotten me to think about just what that means to you and I as gamers, as well as to the publishers and developers of said games.

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Quick Hits: iPhone Gaming Madness

This past week (and as my phone currently told me today is still going on) EA had a massive sale on all their iPhone video games. Most games were $.99 and my girlfriend game me a $10 iTunes gift card, so picking up a few was an easy choice. I’ve played through a few and wanted to touch on each lightly, mayhaps to entice one of you to get one yourself.

 

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