To follow up on my last post about video game collecting, I wanted to go through some of the games in my collection and discuss why they are considered to be “rare.” A game can fluctuate in price fairly easily and the cause of this change can originate from many different places, not the least of which being scarcity of the item. So as a collector, what do you need to look for in a game, and more importantly, what games should you look for to add that special gem to your collection.
If you’ve been playing games at all the last two years or so you’ve probably noticed the fairly large amount of fighting games being released. It’s a second coming for the fighter, which saw most of its best entries come out in the 90s. I decided to take a look back at some of the fighting games I remember playing when I was younger, as well as some of more current titles that can slug it out with the best of them.
Get ready fighters.
Go for it, man!
It doesn’t get much simpler than the Mercury series: guide a blob of the titular element through a maze and into the goal. And you know what? It’s pretty damn fun. Mercury Hg brings the PSP puzzler to consoles in glorious HD. At the low price point of $5 Mercury Hg will cure your itch for a new puzzle game, even if the experience is over rather quickly.
I remember when the Xbox Live Arcade title Shadow Complex released in 2009 and thinking, “Man, I wish I had an Xbox to play that!” I didn’t regret purchasing my PS3, but I felt sad that I couldn’t play the Metroidvania-style action game. Fast forward to 2011 and PS3 owners get their own exclusive side-scrolling Metroidvania type game in the form of Rochard. Combining the action of retro side-scrollers, an upgrade system reminiscent of the Metroid series, and a heavy emphasis on physics puzzle solving, Rochard is a fantastic downloadable title that PS3 owners should be proud to call an exclusive.
Only two downloaded titles come through this week as new purchases. The first is The Binding of Isaac, an indie title released on Steam from part of the creative team behind Super Meat Boy. The second is a PSN exclusive adventure-shooter Rochard, that I can only describe as the PS3’s Shadow Complex with more puzzles.