The Question of Games Being Ported to iOS: Good or Bad?

Apple’s iOS and Google’s Android operating systems for mobile devices like smartphones and iPads/iPhones/iPod Touches have been getting a steady stream of games since their inception. It’s a guarantee that each week, if not each day, a new game or two will be released for the portable devices. Whether or not those games are worthwhile is an entirely different story. But what about those instances where the games being released are ports of actual console video games? It’s been happening more and more recently, and it has gotten me to think about just what that means to you and I as gamers, as well as to the publishers and developers of said games.

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Sunday Roundup: 1/29/12

Another visit to Lafayette and another trip into Disc Replay. What that all boils down to is me finding new excuses to throw my money away. Personally it’s always a small victory every time I get to buy a new old game: I feel like I’m doing the game a personal favor by freeing it from the confines of the store rack. Also, there were some great deals at Best Buy this week: Lots of new game for just about every console were on clearance. And to make things better, I felt even more victorious this week since I wasn’t able to get any new titles the previous week! Huzzah!

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Yearly Roundup: 2011

As 2011 comes to an end, I thought it would be a cool idea to look back at the year in games. Specifically, the year in games added to my ever-growing library. If you’re a frequent visitor to the site (I greatly hope you are!) you’ll no doubt know I do a weekly blog post about my newest games. So below I’ve collected every game I added this year (well, really only half-year, because I started this blog in late July). I’ve also linked any relevant posts I’ve done about said games, like reviews, Modern Classics, and gameplay videos. Enjoy the small retrospective, and here’s to another fantastic year in gaming in 2012!

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What Makes A Game “Rare”?

To follow up on my last post about video game collecting, I wanted to go through some of the games in my collection and discuss why they are considered to be “rare.” A game can fluctuate in price fairly easily and the cause of this change can originate from many different places, not the least of which being scarcity of the item. So as a collector, what do you need to look for in a game, and more importantly, what games should you look for to add that special gem to your collection.

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Gameplay Vault: Bloody Roar II

As stated before, I picked up the first two Bloody Roar games a few weeks back and have been enjoying them since. I recently completed a run through off the first game and have moved on to the second. Playing the two games in sequence was actually quite fun: I noticed the enhancements that were made, the additions and tweaks that changed the game for the better, and the strange omission of other intricacies. Oh yeah, and I also beat this game, too.

 

 

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Things Learned From Being A Game Reviewer

I’ve been writing video game reviews for over two years now, and there’s been some things I’ve learned over that span of time. I don’t mean better writing techniques, for which I’ve picked up quite a few, but rather the things you don’t think about until they rear their head. Since not everyone has written reviews before, I wanted to take some time to reflect on my time spent writing, and give some insight on what it takes to be a freelance video game reviewer.

 

 

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Gameplay Vault: Skeleton Warriors

I found this title earlier in the week at a used game store for two bucks. Needless to say, my hopes weren’t high. The game came out sometime around the launch of the original Playstation in 1996 (about a year after initial release), and for an early title it’s not horrible. Just watch and see for yourself.

 

 

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Review: Rochard

I remember when the Xbox Live Arcade title Shadow Complex released in 2009 and thinking, “Man, I wish I had an Xbox to play that!” I didn’t regret purchasing my PS3, but I felt sad that I couldn’t play the Metroidvania-style action game. Fast forward to 2011 and PS3 owners get their own exclusive side-scrolling Metroidvania type game in the form of Rochard. Combining the action of retro side-scrollers, an upgrade system reminiscent of the Metroid series, and a heavy emphasis on physics puzzle solving, Rochard is a fantastic downloadable title that PS3 owners should be proud to call an exclusive.

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