Hasta la vista, baby
Comical by today's standards, this absurdly violent shooter is one of the harder to find arcade cabinets!
Name another game where you can shoot giant bugs and monsters? I'll wait. Oh wait... !!
Boy, did these zombies pick on the wrong girls
What is a bigger threat to the human race than space aliens? Oh yeah, your fellow STAAR agents...
Free Play is a new series I’ve begun that takes a game and determines whether or not the game is worth your time. Each episode will spotlight one game on any system and in any genre. I’ll analyze the title, looking at the good parts and bad parts about it and judging if the game is worth it to play further. Best part for me, not only does this give me an exciting new feature to rant about, but it also lets me dig through my ever-growing catalog of games!
This episode features the Dreamcast shoot-em up, Gunbird 2.
The Men in Black have the coolest jobs. They get to interact with every alien race out there, from gigantic bugs to squid-like humanoids, and they use the most high-tech gadgets and weaponry. I mean, yeah, there’s the constant threat of Earth’s imminent destruction, the danger of getting killed any given second, and the fear of some extra terrestrials going crazy and disintegrating you, but aside from that everything’s peachy. So why isn’t being in the MIB that awesome in Men in Black: Alien Crisis for the PS3?
Don’t you hate it when you’re walking down a hallway, minding your own business, and then you brush up against someone else and your limbs go flying off in every possible direction? Such is the pain of Bryce Boltzmann, the protagonist of the new videogame NeverDead, cursed with immortality and charged with defending the world from an onslaught of demons. You’d think controlling a hero incapable of dying and who can re-grow limbs would make for a halfway decent game, but you’d be sorely, sorely wrong.
“Let’s make a hero demon-fighter who is cursed with immortality and can never be killed. Now that we’ve established the hero, let’s give him a useless sidekick with big boobs who he has to protect otherwise the game will be over, completely rendering his immortality utterly useless. Oh, and let’s throw in some dull combat, repetitive enemies and levels, and squander any and all hope the game has for being good.”
Okay, maybe I’m being too harsh (and, indeed, I am), but NeverDead could have been SO MUCH MORE than what it is. Read on…